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humanitarian-refugee-disability-digital-access
Tier 12026-02-14

Refugees With Disabilities Cannot Access the Digital Services That Humanitarian Organizations Built to Reach Them

humanitariandigital

Problem Statement

Humanitarian organizations have increasingly digitized their services — registration, status updates, appointment scheduling, information dissemination, complaint mechanisms — and delivered them through websites, mobile apps, and messaging platforms. This digital shift was accelerated by COVID-19 and is now standard practice. But refugees with disabilities, particularly those with visual impairments, cognitive disabilities, or limited motor function, cannot access these digital channels. The UNHCR Innovation Service identifies this as a 2024 priority challenge: "Refugees with disabilities, particularly those with visual impairments, struggle to access critical information via online channels extensively used by humanitarian and governmental actors, undermining their ability to access social and protection services." The digital accessibility problem in refugee contexts is more severe than in general populations because displaced people have fewer alternative channels — if the digital service is inaccessible and there is no in-person alternative, the person is simply excluded.

Why This Matters

An estimated 15% of the world's population lives with some form of disability, and displacement contexts create additional disabilities through conflict injuries, inadequate healthcare, and untreated conditions. Refugees with disabilities are among the most marginalized within already-marginalized populations — they face compounding barriers of displacement, disability, and often poverty, gender, or age-related discrimination. When critical services go digital without accessibility, these individuals lose access to protection, healthcare, legal aid, and livelihoods information. This is not a niche problem: at 15% prevalence, there are an estimated 18+ million displaced people with disabilities worldwide. The digital accessibility gap creates a two-tier system where the most vulnerable refugees have the least access to the services designed to help them.

What’s Been Tried

Humanitarian digital platforms were built under extreme time and resource pressure, prioritizing reach and speed over accessibility. Most UNHCR and partner organization websites and apps do not meet WCAG 2.1 Level AA accessibility standards. Screen reader compatibility is poor or untested for the languages used by displaced populations. WhatsApp-based messaging services — which UNHCR has scaled globally as a primary communication channel — are text-dependent and visually oriented, excluding people with visual impairments and those who cannot read. Information sessions held in camps are primarily designed for hearing and sighted attendees. Physical information boards and printed materials assume literacy and visual access. Assistive technology that exists in high-income contexts (screen readers, voice interfaces, adaptive controllers) is designed for widely spoken languages, assumes stable internet connectivity, and costs far more than displaced families can afford. Attempts to add accessibility features to existing platforms after launch have been superficial — retroactive fixes rather than accessible-by-design approaches. The core problem is that refugees with disabilities were not consulted during service design, so their needs were never part of the requirements.

What Would Unlock Progress

Accessibility-by-design principles embedded from the start of humanitarian digital service development, combined with assistive technology adapted for displacement contexts. Specific needs include: (1) voice-first interfaces in languages spoken by displaced populations (Arabic, Dari, Tigrinya, Somali, Rohingya, Ukrainian, etc.) that don't depend on reading or visual navigation; (2) AI-powered processing of text and audio submissions to UNHCR, as identified in the 2024 innovation portfolio — enabling people to communicate in their own language and modality rather than adapting to the system's requirements; (3) community-based accessibility support where trained refugee volunteers assist people with disabilities in navigating digital services; (4) offline-capable tools that don't require stable connectivity; and (5) participatory design processes that include refugees with disabilities as co-designers, not just end-user testers. The UNHCR Refugee-led Innovation Fund's model of funding displacement-affected communities to design their own solutions is structurally aligned with this approach but has not yet specifically targeted disability accessibility.

Entry Points for Student Teams

A student team could conduct an accessibility audit of a specific humanitarian digital service (UNHCR registration portal, a refugee-serving NGO's mobile app, or a WhatsApp-based information channel) against WCAG 2.1 standards, then design and prototype accessibility improvements for a specific disability type and language community. The deliverable would include the audit findings, a redesigned interface prototype, and usability testing results with displaced people with disabilities. A team with NLP or voice interface skills could prototype a multilingual voice-first interface for a specific humanitarian information service, focusing on a language underserved by existing voice assistants (e.g., Tigrinya, Rohingya). Skills in accessibility design, UX research, NLP, or human-computer interaction would be most relevant.

Genome Tags

Constraint
equitybehavioralinfrastructure
Domain
humanitariandigital
Scale
global
Failure
wrong-stakeholderignored-contextnot-attempted
Breakthrough
designcommunicationdata-integration
Stakeholders
multi-institution
Temporal
worsening
Tractability
prototype

Source Notes

- The `failure:wrong-stakeholder` tag applies because humanitarian digital services were designed for an assumed "default" user — an able-bodied, literate, sighted person with a smartphone and connectivity. Refugees with disabilities, who have distinct and foreseeable needs, were not included as stakeholders in the design process. - The `failure:not-attempted` tag applies because humanitarian organizations acknowledge the problem but have not made systematic efforts to address it. Individual accessibility improvements are ad hoc rather than part of a coordinated strategy. - The `constraint:equity` tag is particularly strong here: disability intersects with displacement, poverty, gender, and age to create compounding marginalization. Inaccessible digital services don't just fail to help — they actively exclude the most vulnerable from systems designed to protect them. - Cross-domain connection: this brief shares deep structure with `health-assistive-tech-aging-adoption-gap` — both involve digital services designed for able-bodied/tech-literate users that systematically exclude the populations with the greatest need. The failure mode (design assumptions that exclude the target population) is identical; the domain context (humanitarian vs. health) is different. - The UNHCR's 2024 innovation project on AI-supported processing of text and audio submissions is a partial solution — it adapts the system to accept diverse input modalities rather than requiring users to adapt to the system. - The 15% disability prevalence rate applied to 123.2 million displaced people gives an estimated 18.5 million affected individuals — a population larger than most countries.

Source

UNHCR Innovation Service, "Our 2024 Projects," https://www.unhcr.org/innovation/2024-innovation-projects/ (accessed 2026-02-14). UNHCR, "Refugee-led Innovation Fund," https://www.unhcr.org/innovation/refugee-led-innovation-fund/. Supplemented with: UNHCR Innovation Service, "Taking innovation global with two-way communications with refugees," Medium, https://medium.com/unhcr-innovation-service/taking-innovation-global-with-two-way-communications-with-refugees-8b4d51adef0b; UNHCR, "Mental Health and Psychosocial Support," https://www.unhcr.org/us/what-we-do/protect-human-rights/public-health/mental-health-and-psychosocial-support