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The Problem Genome is a human–AI collaboration project at Dartmouth that points researchers’ and project-based learners’ attention to worthy problems, domain knowledge, and what it will take to solve them.
— or start with one: this is a real, open problem, verified from an expert source. The card is drawn so you can read it.
600+ problems and counting · 19 patterns · 80 genes · all real · 610 verified · 3 flagged for deeper sourcing · all open
A living collection from Natural Artificial Labs at Dartmouth. Problems are drawn from research agendas, standards bodies and agencies; every brief cites a source that was fetched and checked; new briefs pass a verification gate before entering, and independent readers periodically re-tag samples blind — two of three blind readers agreed nine times in ten.
Find a problem worth a semester · How verification works · Bring us a problem from your field
Every card is built from the same six moves: the painted swatch is the problem’s field — the only color on the marks; when the title names its subject, that one word takes the field’s color — the subject at stake, set in its field's color; the ink marks around the title are its family’s devices — why problems shaped like this get stuck; the dot, top right, is how solid the sourcing is; the plain words, bottom left, say why it’s stuck; and the pale ground behind it all is the kind of hard — a band per binding constraint, with a tick for each one that is unusual. Once you can read one card you can read all 613.
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